Quarter 3 Check
Personal game map, Unreal engine, 1/29/24. This was the first full map of a game that I was able to create and use. It was very unfinished and scuffed but it worked as intended which was my main home and goal. Maze Creation, Unreal engine, 1/3/24. Very first project I ever made in unreal and it was made using solely landscaping and materials
Mr B. Press, 3ds max, 3/13/24 This is meant to be a dumbell object for the player to use to advance the damage they do.
Dark room, Unreal engine, 3/20/24 This will be the starting area for my game where the player has to first beat all the enemies which spawn here. After that they're going to have to solve a puzzle to escape the room.
Obstacles, unreal engine, 1/15/24. I showcased this because it was my first time creating any sort of obstacle/challenge for any of our projects excluding the tutorial maze.